What they say: From George Kamitani and Vanillaware, the mind and design team behind Odin Sphere and Muramasa: The Demon Blade, Dragon’s Crown is a multiplayer action RPG with breathtaking visual style, a design built around cooperative play and epic boss fights, and the ability to discover a new adventure in every play session. With Dragon’s Crown, developer Vanillaware deftly marries stunning hand-drawn and animated art work with deep, action-packed hardcore gameplay.
What I say: Dragon’s Crown is a very enjoyable game. It wasn’t insanely hard (well on normal mode anyway) and it seemed to go quick even though it’s a pretty long game. The game takes 20 or so hours to play and that is just with one character, and there are six in total. Your character selection wasn’t much, the game gives you six options and each option pretty much spelled out how to use that character. Like for example one of the characters is “Fighter” and above the small paragraph telling what he does it says, “Recommended for all players.” Than it have one ot two “normal” and three characters are considered for “expert” players. What they mean by this is that they are just a bit harder to learn each one as the experience of the player goes up.
There is a multiplayer mode. Online and offline mode are offered. Offline is there from the start, of course, but you can’t get online multiplayer until you beat the ninth stage which you will return to though out the game. Offline was good, you play with local players, it was pretty fun playing with my dad, brother and sister. What you do is you just play the story with the other player, even if they are a lower level than you. Like I was a level 18 and my brother wanted to play and I figured it would put him at the same level but no, he was a level 1. So that wasn’t going to work because when you’re going to fight a boss that is a level 17 and the other player is a level 1 you’er pretty much screwed. I wasn’t able to mess with the multiplayer much though for the reason no one joined my game. I figured this was because of we got review code early.
The graphics were great, especially the characters. The animation was VERY fluid and the is the best looking game of this type I have ever seen, like the final boss, the dragon, I am here to tell it was creepy looking. I mean it was just so detailed! Along with the King, Princess, the main characters, and shop owners all looked like they were done in oil based paint. It gave a nice unique feel to the game. Now the monsters didn’t have that look to them, and I mean when you were in battle with them. Same with your characters, when you are exploring one of the nine places your characters look more like standard graphics. But it is still very fluid.
Now, you can get to the dragon early in the game. I was surprised when I did this. If you do, don’t even bother trying it until you complete getting the nine talisman. I had two and I didn’t even hurt the dragon. You would hit him and no damage would be done. I like that the game kinda goes at your pace and you get to check out the boss before you try to take him down.
Now when you buy the game, you DO NOT get both the Vita and The PS3 versions. They are not cross buy and crossplay is also not supported which was kind of a bummer. Honestly I preferred playing it on the Vita. It was easier to control and unlock chest and pick up hidden items because you could simply tap the screen while on the PS3 you had to use the analog stick and buttons to do so. I did play some on the PS3 as well for comparisons sake. Other than the touch controls it are pretty much identical.
Over all I enjoyed playing Dragon Crown. It was fun and it certainly kept you busy. With the different characters to choose from and the different settings you have 120+ of game play! Trust when I say you would get your monies worth out of it.