What they say: Call of Duty®: Black Ops II Apocalypse deploys with two all-new Multiplayer Maps and the return of two completely re-imagined Multiplayer classics. Origins, Treyarch’s deepest and most imaginative Zombies experience yet, transports players to a Dieselpunk-themed First World War, returning the four original characters! Armed with an arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups, our heroes will be challenged to fend off an infestation of undead that has overrun the war-ravaged French countryside and the ruins of a mysterious ancient civilization below it.
What I say: As things wind down for Black Ops II Treyarch has decided to take us on a trip down memory lane for this final map pack for last years blockbuster. Featuring four multiplayer maps and a new zombie experience , Apocalypse is a fitting goodbye. Two of the maps included are retooling of maps from World at War and Black Ops I with two completely new maps for you to learn and enjoy.
The highlight of the pack is definitely Frost. Taking place in a frozen over Euro city, Frost is a lot of fun to explore and exploit the multi-level shenanigans in order to school your boys. Frost is a visual treat and that makes it fun to see it come up in the rotation when you are playing. Pod is probably the weakest of the bunch. It had a good idea at heart taking place in a failed community of Pods, but the map feels dated with too many snipe points. It’s more frustrating than fun. The first of the remakes, Dig, is familiar being a remake of Courtyard but the map was popular for a reason as its pretty fun and it’s tweaked enough to make it worth revisiting. And finally we have Takeoff, which is a remake of Stadium. It didn’t get a much as a polish as Frost but it still holds up and those choke points are still a killer.
Saving the best for last we have the new Zombie mode, Origins. Revisiting the foursome of characters from the first Zombie mode Origins finally shows us how the whole zombie mess got started and what our heroes can do t deal with it. Taking place in WWI the French countryside makes a compelling setting for this outing with plenty of steampunk goodness including giant robots you have to deal with. Over the course of the mission you will start in a lab eventually visiting a war-torn battlefield, various bunkers and a ramshackle church. Origins does a good job of bringing all the various zombie lore from the last three Treyarch COD games together. This adventure brings the zombie story full circle and I hope this doesn’t signal the end of it.
Overall the pack is a bit of a mixed bag, but honestly, it’s worth the purchase just for Origins, the multiplayer maps are just the icing on the cake.