Publisher: 2K Games
Developer: Irrational Games
What they say: Indebted to the wrong people, and with his life on the line, hired gun Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret. WINNER OF OVER 80 AWARDS!
What I say: Bioshock Infinite. Buy it. Done. Seriously it’s great, the shooter to end all shooters, and I’ll tell you why.
In Bioshock Infinite, you play as Booker DeWitt, a private investigator with gambling problems and owes some favors to some people he shouldn’t. Now he’s offered a deal, go to Columbia, grab a certain girl, and the debt is gone. Needless to say, it’s not gonna be smooth sailing.
The core game mechanics of the first two Bioshocks still apply, you kill people with guns and ‘Vigors’ (Columbia’s version of Plasmids) they alter your body to give you superhuman powers, like set people on fire and awesome stuff like that. And since Plasmids name has changed, Eve’s name has too, it’s now Salt.
The story can get confusing, yes, but I went through Persona 4 Golden with no problem understanding. So Bioshock Infinite sprawling storyline isn’t a big issue to me, but to others it can be occasionally hard to follow, it’s personal opinion.
The weapons have also had a make-over, there’s standard variants like Shotguns and Sniper Rifes, and there’s enchanced versions, with different names and stats. But it still comes down to what guns you prefer, like for me, I prefer a Sniper and Shotgun then an machine gun. The limit of guns you can hold is now also limited, two at the max. Instead of the usual ‘have every gun in the game’ scenario.
The art in Bioshock Infinite is….unique to say the least, it’s honestly, something that people dreamed of back in the early 1900’s, minus all the violence and Christianity, unless that tickles your fancy. And the character designs? From Booker to Elizabeth, it’s unique and in it’s own class.
Speaking of Elizibeth, she isn’t some useless A.I. to take care of, she takes cover herself and is a huge advantage to you. She can, when you’re at the right point in the game, create ‘tears’ and spawn items to aid you, including giving you Salts, Health, and Ammo when the need arises.
Overall, Bioshock Infinite has been great fun, and might be my 2013 Game of the Year.