Archives for : November2013

Persona What?!? Atlus Has Lost Their Minds

After what seems like months since Atlus set up their teaser website to announce something related the beloved Persona series an announcement was finally made, and folks it’s a doozy.

First up the worst kept secret in gaming was revealed; Persona 5. The game is coming in Winter 2014 in Japan with no US release mentioned. But the biggest thing about this announcement is there after cock teasing us for FIVE FUCKING YEARS there was no footage shown. NONE! There was an odd teaser showing chairs with handcuffs on the legs and a bunch of text. Yay? But wait! There were surprises announced as well! More Persona is a good thing right? Not necessarily my friends.

First up the follow up to the excellent Persona 4 Arena (Review here!) was announced. Persona 4: The Ultimax Ultra Suplex Hold is due Fall 2014 and I’m sure that name will not make it over here. Can you say Ultra Persona 4 Arena?

Then in a total shocker the first Persona RPG not available on a Sony system has been revealed. Persona Q: Shadow of the Labyrinth is exclusive to 3DS (DAMN IT!!! Now I have to buy one!) and features the cast of Persona 3 and 4. Is this the continuation of Persona 4 Arena? No details on this have been revealed yet.

And finally the most depressing announcement yet! Everyone remember Persona 4 Golden (Review here!)? Remember how it did pretty well on the Vita and everybody loved it? Well, in a move destined to stump the world for decades Atlus has announced Persona: Dancing All Night. Yes, you read that right. The Vita Persona game if a fucking dancing game from the fools that make the Hatsune Miku games. Nice way to shit all over your fan base that supported you by buying a four year old game on their shiny new system. And one has to wonder why Atlus almost went under.

At first I was kinda sad that Sega bought Atlus, but after seeing all this nonsense, they are perfect for each other.

 

Thanks to VG 24/7 for translating the announcements, you can check out their article here!

Knack: PS4 Game Review

Publisher: SCEA
Developers: Japan Studio/Mark Cerny
Purchase here!

knack

What they say: Mankind must turn to Knack, an unlikely hero, to protect them from a dangerous new threat. The unassuming Knack stands at a mere three feet tall, but thanks to the power of mysterious ancient relics, he can transform into a powerful brute or even a gigantic wrecking machine. Knack is mankind’s only hope for turning the tide against the invading goblin army, but trying to harness the true power of the relics could threaten to put the whole world at risk.

knack 1What I say: So far Knack has betting a hard way to go. I’ve seen low review scores and a lot of griping that it’s merely a kids game and so on. I honestly think that people are being way too hard on the game. No, it is not the game you will use to show off your shiny new system but it certainly deserves your consideration at this launch. Knack has been created by PS4 architect Mark Cerny and further developed with Japan Studio. Cerny has been around a long time and he definitely knows his way around a controller, and he certainly knows game design. The game offers a very fluid anime style reminiscent of Miyazaki and it looks and plays appropriately. The combat is pretty simple; you use the left stick to move, right stick to dodge, square is punch and x is jump, the o button handles your super abilities. This is hardly sophisticated but it gets the job done. The game plays like a classic Playstation platformer from bygone days, but at the end of the day it’s fun.

You start off fighting off fighting Goblins and move on the robots and more as the game goes on. There also also several forms Knack can take on as the story proceeds and as several different collectables you can collect, thus making new abilities if you can collect complets sets of these artifacts.

The game offers three difficulty levels easy is pretty damn easy and Mark Cernyknack 2 has been quoted as saying that Knack on easy could be someones first game. Normal is challenging but not hair-pullingly so. But hard, now that is another story. Hard is DAMN hard. You seriously have to be a He-Man gamer to get through that. But overall the game truly is a blast and while is not a system showcase by any means, it does accomplish what all games should and that’s offer a god time while playing it and I certainly had a good time.

Rating: 8/10

Castlevania: Lords of Shadow Collection: PS3 Game Review

Publisher: Konami
Developer: Mercury Steam
Purchase here!

the-castlevania-lords-of-shadow-collection-323295.7

What they say: This remarkable Castlevania: Lords of Shadow Collection combines the award-winning Castlevania: Lords of Shadow, two additional DLC chapters, the complete Castlevania: Lords of Shadow: Mirror of Fate HD adventure, and an exclusive Castlevania: Lords of Shadow 2 demo.
Featured Games
• Castlevania: Lords of Shadow – Full Game w/ Resurrection and Reverie DLC
• Castlevania: Lords of Shadow – Mirror of Fate HD
• Castlevania: Lords of Shadow 2 Demo

Explore Your Dark Side
Castlevania: Lords of Shadow
Castlevania: Lords of Shadow and its additional Reverie and Resurrection DLC chapters follows Gabriel Belmont, a holy knight charged with protecting the innocent from the malevolent Lords of Shadow and their evil creatures, as his murdered wife’s spirit guides him to his ultimate destiny.
Castlevania: Lords of Shadow: Mirror of Fate HD
The story continues as the descendants of Gabriel Belmont battle their own destiny only to discover their true, shocking fate.
Castlevania: Lords of Shadow 2 Demo
Gives gamers a glimpse into the epic conclusion to the breath-taking Lords of Shadow trilogy.

los 1What I say: I certainly do love the Castlevania series. From the first game on the NES to the “Metroidvania” games on the GBA/DS. But I had my doubts when I heard that Konami handed off development of the beloved series to an external developer, that being Mercury Steam. I’m sure the idea was to give the series a fresh coat of paint and with Kojima (he of Metal Gear Solid fame) advising and producing, this should have been a no-brainer, right? Well, the news isn’t so good kids…

I tried Castlevania: Lords of Shadow back in late 2010 when it originally launched and let’s put it this way; I was not a happy boy. To me it felt like los 2Mercury Steam missed the entire point of the series and its gothic trappings, taking away the fabulous level design, perfectly tuned play control and the history of the title. What we got was God of War dressed up as Castlevania, a “reboot” according to Mercury Steam. Reboot; is there a more hated word in relation to entertainment? I doubt it. This was done in order to broaden the series appeal but in the end what we got was something that made neither crowd happy. But it sold well enough so we have DLC and Mirror of Fate to continue on with. The game itself is still quite gorgeous and holds up well in the graphics department. Level design is disappointing though with linear paths and tons of invisible walls to stymie you. The environments are so well executed it would have been nice to explore them more. Combat is ok with square and triangle being your basic attacks and L2 being your dodge and R2 being grab/use. L! and R1 activate your light and shadow magic respectively. The problem lies however with all the quick time events, anytime you finish a big monster off get ready to push those buttons on time! Yawn. Also new this time out are the large Titan bosses. These encounters go like Shadow of the Colossus as you must scale them to take them out.

The voice acting is really impressive featuring the likes of Patrick Stuart and Robert Carlyle, but the dialogue they are forced to suffer through is quite awful. I felt myself constantly cringing at what was being said. As for the storyline, man I don’t even know where to start. It is so needlessly overwrought and full of crap it is impossible to take seriously. Basically we have another Belmont who belongs to the Brotherhood of Light. He is sent to find The Lords of Shadows in order to unite the world to the heavens again. Yeah, I know. So you begin your never ending fetch quest meeting some buddies along the way including a woman who will nag you until you scream while you are trying to complete objectives. Meanwhile God and the Devil show up and there is betrayal and blah blah blah. The game ends with a twist that will make any true Castlevania fan weep tears of real blood. The two DLCs fill in the gaps from the end of the game to the final cut scene and set up Lords of Shadows 2. They are basically more of the same and just as ridiculous.

los hd 1Castlevania: Lords of Shadows: Mirror of Fate HD (Dear God! What a title), which initially appeared on the 3DS, attempts to give us an old school side-scrolling Castlevania while adding the feel of Lords of Shadows to the adventure. But isn’t that like taking a Ferrari and covering it in mud? I do have to admit I enjoyed this more than the main game but it in no way stands up to something like Symphony of the Night.

The game does try really hard to emulate the “Metroidvania” games but it’s a little too simplistic to really pull it off. And if you hated the twist at the end of Lords of Shadow this game will likely make you jump off your roof. IF you’re a newcomer to the series it’s fine but sheesh. Graphics are fine if unimpressive and as I said I did actually have a bit of fun with this.

And finally we have the Castlevania: Lords of Shadows 2 Demo. Without venturing into spoilers the game pretty much plays the same but the graphics have taken a sizeable leap and look pretty damn impressive. If you liked the first game you will like this but if you’re not a fan Lords of Shadows 2 probably will not win you over.

los2 1

I really tried to give the game a fair shake as I never finished it back in 2010. I thought maybe some time to get used to it would help but nope, the storyline still sucks and time hs not done the dated feeling gameplay any favors. If you are a long time fan of Castlevania, avoid this like the plague. If you’re not or you dig God of War, give it a shot, it might just be right up your alley.

Rating: 6/10

2K Will Never Learn… 2 Hour Bioshock Infinite DLC for $15

2k logo2k all day

bioshock infinite 02Remember how we were nickeled and dimed for Borderlands 2 DLC? You know actually charging for a level cap increase and so on. Well our “friends” at 2K are at it again! Bioshock Infinite: Burial at Sea, the story DLC that takes Booker and Elizabeth to Rapture, hits tomorrow on PSN, Live and PC for the bargain price of $14.99. Now that price is not unheard of for DLC, I know. However, reviews are starting to hit and it is said that the DLC lasts all of two hours. IF you plumb every fucking depth of the extras and fetch quests you might hit three hours. Maybe. I mean just wow. Even greedy-ass Gearbox only charged $3 for their short Headhunter packs.

bioshock infinite 01

You want how much???

When Borderlands 1 hit, I thought the DLC was done right. Four $10 expansions, three of them pretty enjoyable. Bioshock didn’t dwell on DLC and Bioshock 2 had Minerva’s Den of only $10 also pretty enjoyable. And people bought the hell out of them. Why? Because they were quality and the price was right. What did 2K learn from all this? Absolutely nothing. Borderlands has tons of DLC most of it crap, with all kinds of character add-ons like heads and clothes. This stuff used to be free and unlockable. Bioshock Infinite has had less DLC but damn is it high. Instead of thinking the sales were good due to good value, they thought “Those fools will buy anything! Whoo-hoo!”

robberzThis past generation there have been a lot of dumb things done with DLC, especially when it is done simply to fleece the consumer. But this takes the cake. Ken Levine even tried to justify this crap over at Eurogamer with a “Quality over Quantity” rap. Why can’t we have both Ken? WHY? Because Ken wants a new Lexus or something I guess. I wonder if the executives at 2K wear masks, because where I come from robbers always wear masks…

Because Christmas is about crappy horror movies…INSIDIOUS: CHAPTER 2 Available Dec. 24 on Blu-ray Combo Pack, DVD & Digital

Please note that this is an edited press release sent by Sony but *ahem* freshened up by me. 

“Are you a Scrooge? Do you hate Christmas? Or are you looking for a good gag gift for you enemies? Then do I have the gift for you!!!” – Dennis Feeback, A Darker Image

“A scary classic! James Wan is the new master of horror.” – Shawn Edwards, Fox TV

“A mind-blowing horror movie sequel!” – Joe Paur, GeekTyrant

insidious

The Hit Sequel From Director James Wan & Writer Leigh Whannell
INSIDIOUS: CHAPTER 2

Available Dec. 24 (Why???) on Blu-ray™ Combo Pack, DVD & Digital*

Combo Pack Features More Than One Hour of Bonus Materials,
Including the Three-Part Webisode “Insidious: Spectral Sightings,”
Plus Five Behind-the-Scenes Featurettes

CULVER CITY, CALIF. (Nov. 4, 2013) – The famed horror team of director James “One Trick Pony” Wan (Saw, The Conjuring) and writer Leigh “Mad Libs” Whannell (Saw, Saw III) reunite with the original cast in the highly-anticipated, spine-tingling follow-up, INSIDIOUS: CHAPTER 2, debuting Dec. 24 on Blu-ray™ Combo Pack and DVD* from Sony Pictures Home Entertainment.

Fans can delve deeper into “The Further” with more than an hour of bonus materials exclusive to the Blu-ray Combo Pack, including a three-part webisode called “Insidious: Spectral Sightings,” which gives an inside look at the business operations of Specs and Tucker from their early days as paranormal investigators through their investigation with Elise. Cast and crew highlights are also included in the three additional behind-the-scenes featurettes available exclusively on the Blu-ray Combo Pack, including a discussion about making INSIDIUOS 2 and what it was like to film on a haunted location. Fans can unlock secrets from this suspense thriller through two additional featurettes available on both the Blu-ray Combo Pack and DVD. “Peripheral Vision: Behind the Scenes” takes fans onto the set of the film to see how it was created, and “Ghostly Transformation” follows the make-up effects used to create the ghosts in The Further.

*Includes Digital HD UltraViolet™ (Which most people hate)

Synopsis:
How deep into the darkness will you go to discover the truth? The terrifying (that it got made) sequel to Insidious, follows the haunted Lambert family as they seek to uncover the mysterious childhood secret that has left them dangerously connected to the spirit world. They must rely on familiar allies to exile the demons that follow them and unearth the secret before the evil continues its deadly rampage. Patrick Wilson, Rose Byrne and Barbara Hershey reprise their roles in the film directed by James Wan (Insidious, The Conjuring).

Directed by James Wan from a story by James Wan and Leigh Whannell and a screenplay by Leigh Whannell, INSIDIOUS: CHAPTER 2 was produced by Jason Blum and Oren “I sold my Soul” Peli. The executive producers are Brian Kavanaugh-Jones, Charles Layton, and Steven Schneider.

Bonus Features Exclusive to the Blu-ray Include:
§ Three featurettes:

o “Haunted Hospital: On Location” — Cast & crew discuss what it’s like to film at a haunted location

o “Leigh Whannell’s Insidious Journal” – A look at making the film through the perspective of writer/actor Leigh Whannell

o “Work in Progress: On Set Q&A” — Barbara Hershey, Patrick Wilson, Jason Blum, James Wan & Leigh Whannell discuss their experiences filming

§ Insidious: Spectral Sightings 3-Part Webisodes — Specs & Tucker find an unexpected ally in their early days as paranormal investigators

Bonus Features Included on the Blu-ray and DVD:
§ Two featurettes:

o “Peripheral Vision: Behind the Scenes” — Go on the set & see how the second installment was created

o “Ghostly Transformation” – Discover how actors were transformed into ghosts in The Further through make-up effects

INSIDIOUS: CHAPTER 2 has a running time of approximately 106 minutes and is rated PG-13 for intense sequences of terror and violence, and thematic elements.

Artwork and digital clips are available for download at www.sphepublicity.com.
Visit Sony Home Entertainment on the Web at www.SonyPictures.com.

“Academy Award®” is the registered trademark and service mark of the Academy of Motion Picture Arts and Sciences.